Way of the Samurai 4 breaks up the events that comprise the main plot over the course of a handful of days.
These three sides end up creating factions within the game world that you can either help or hinder throughout the main story, often allowing you to switch sides at multiple points, which plays into one of the major selling points found in WotS 4, its branching path storyline. This town is in a state of unrest, with British officials currently making political in roads with the Shogunate, much to the chagrin of a handful of local rebels. You’ll take on the role of an unnamed ronin, a master-less samurai, who arrives via boat to a small port town called Amihama. And it’s not a game that I’m necessarily done with, even if I’ve played through to “completion”, which quite honestly, feels like I’m just reaching the tip of a very large iceberg.įor those uninitiated with the series, like myself, I’ll attempt to elaborate on what type of game Way of the Samurai 4 actually is. I’m not quite in love with my experience, but it’s certainly going to stand out as a unique game that I’ll remember for quite some time.
Way of the samurai 1 review series#
Suffice to say, I was ill prepared for what I was getting myself into with Way of the Samurai 4, as I’m sure fans of the series might understand. I’m more familiar with some of Acquire’s other work, most notably their stealth assassin series Tenchu, and more recently their Shinobido sequel on the Vita. Way of the Samurai 4 is my first foray into the Way series by developer Acquire.